Stan Vogels

Excavation Burgundian

2018 - MOBILE - C#

Always wanted to be an archaeologist? This is your chance! Dig up old objects in S'hertogenbosh! Get the money to unlock new levels and complete them all.

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What have I learned?

This project was for a client who wanted a mobile archaeologist game. I have made mobile games before on my internship but this was the first time doing it alone. I also used procedural generation for the trail and the walls.

Mobile game
I learned a lot about mobile development on this project. Even tho I have some experience doing it all alone brought me some learning moments.

Procedural generation
The trail and the ground are made with procedural generation. This uses Perlin noise to make it random. This was my first time trying this out and it turned out great.